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This is the output of a graduate school sketching class, Methodology of Visualization, at the design school at Carnegie Mellon. We sketched storyboards, user flows, and the built environment.
It is important for any designer to make acute observations around how people handle and interact with products, systems, and their environment. Visually explain these interactions in a way that is clear, direct, and compelling. To place emphasis, take into consideration factors such as scale, proportion, balance, volume, organization, movement, position, interval and line weight.
Show me how to use an object.
Choose an exhibit at the Carnegie Museum of Natural History and lead me through it.